NEWS
»New News
»Submit News

CLAN
»Members
»Join

GAME INFO
»The Story
»Tiberium
»GDI
»NOD
»The Forgotten
»Aliens
»Requirements
»Pictures
»Reviews
»Cheats

UNITS
»Infantry
»Vehicles
»Aircraft
»Buildings

STRATEGY
»Single Player
»Multi Player
»Submit Strategy

DOWNLOADS
»Movies
»Audio
»Wallpaper
»Maps
»Patches
»Submit Downloads

COMMUNICATIONS
»Chat
»Message Board
»Free E-Mail

COMMUNITY
»Affiliates
»Clans
»Tournaments
»Submit Clan
»Submit Challenge

SITE INFO
»Contact Us
»Staff Info
»History

Infantry

Light Battle Infantry
GDI/NOD
Weapon:
Pulse Rifles
Armor: None/Light
Speed: Slow
Description: The Light Battle Infantry is the mini gunner of the future, with a difference. Very versatile, they can move across almost every type of terrain and their Pulse Rifles fire explosive charges that will do light damage to nearly anything.


Disc Thrower
GDI
Weapon:
Explosive Discs
Armor: None/Light
Speed: Slow
Description: These guys will happily play frisbee with any Nod units. Only thing is their explode-on-impact discs will make it so that no one will ever get to play for long. And the bionic enhancements in their arms will further induce a world of pain.


Jump Jet Infantry
GDI
Weapon:
Vulcan Cannon
Armor: Light
Speed: Medium
Description: Through the assistance of a short-range jetpack, the jump jet infantry are capable of reaching areas inaccessible to other foot soldiers.


Medic
GDI
Weapon:
None-Heals
Armor: None/Light
Speed: Slow
Description: As in Command & Conquer: Red Alert, the medic can assist injured comrades wounded on the battlefield. A medic can heal a wounded soldier to 60% of its maximum hit points.


Cyborg Infantry
NOD
Weapon:
Long-Range Pulse Rifle and a short-range flame-thrower
Armor: Light
Speed: Slow

Description: Mutated by Kane's Tiberium experiments, the cyborg is part human and part machine. At 7-feet tall and 4-feet wide, the cyborg is physically larger than the GDI light infantry. Tiberium fields, normally toxic, have no effect on the cyborg infantry.


Cyborg Commando
NOD
Weapon:
Laser Sniper
Armor: Heavy
Speed: Slow
Description: A larger version of the cyborg infantry, the commando is bristling with destructive weaponry. He suffers from a general lack of mobility, however.


Chameleon Spy
NOD
Weapon:
None
Armor: None/Light
Speed: Medium
Description: The chameleon's deceptiveness stems from his light-refractive stealth suit. While stationary, he can remain undetected for long periods of time; however, he becomes increasingly visible to others during movement.


Rocket Infantry
NOD
Weapon:
Missile Launcher
Armor:
None/Light
Speed:
Slow
Description:
Rocket infantry are equipped with a rocket launcher that is effective against land and air armored units. Good air defense when scattered around your base in numbers.


Engineer
GDI/NOD
Weapon:
None
Armor: None/Light
Speed: Slow
Description: In addition to capturing enemy structures, the engineer can fully repair damaged friendly buildings and reconstruct any bridges destroyed in battle.

Copyright © 1998-01 by SOT Clan.
All rights reserved.